Zebeth Media Solutions

Apps

Digital card and gifting platform Givingli nabs $10M • ZebethMedia

Three years ago, Ben and Nicole Green were planning their wedding and decided to go digital with registries to save on money and materials. But when it came time to gift others, while they preferred going the digital route — as they did with their wedding — they found that digital gifting platforms on the web didn’t meet their criterion. “We noticed there was no platform we would actually want to use,” Nicole Green told ZebethMedia in an email interview. “In combination, I recognized there was a gap in the market for a more genuine and authentic way for people to connect and celebrate one another in the digital age.” So in 2019, Ben and Nicole co-founded Givingli, an online gifting service that lets users customize digital greetings and send gifts to anyone. The company today announced that it raised $10 million in a Series A round led by Seven Seven Six, the VC firm founded by Reddit co-founder Alexis Ohanian, with participation from Shopify co-founder and CEO Tobi Lütke. The proceeds bring the 13-person, Los Angeles–based company’s total raised to $13 million. “We’re doubling down on Givingli because they’ve continued to not just organically grow, but thrive — even during these uncertain times — by productizing kindness & connection,” Ohanian told ZebethMedia via email. “This is as much a social network as it is a gifting platform and it’s been valuable for all sides: artists who design the gifts, brands who are partners, and ultimately the gift givers and receivers who keep coming back and spreading the word.” Image Credits: Givingli Indeed, Nicole sees Givingli as more than your average digital gift marketplace. The service offers messaging features, including group chats with family and friends, who can react with tokens of appreciation to e-cards and e-gifts. Users get reminders for friends’ and families’ birthdays. And for cards, which can be shared via email, text or social media, customers can choose from designs contributed by independent artists and brand partners such as Starbucks, Nike and Target — and add their own photos or videos in addition to writing text. In 2020, Givingli launched a partnership with Snap that brought its gifting service inside of Snapchat via an in-app integration. The company’s current focus is a desktop app, launching soon in early access, which Nicole says will “bring even more features for power gifters.” (Givingli was previously iOS only.) “People are looking for more accessible and practical options to stay connected and celebrate a special relationship in their lives. They’re looking to share love and words of compassion from a distance,” Nicole said. “Givingli is focused on the heart and sentiment of gifting, while sparing our customers from losing time on travel, waste and stress.” Will platforms like Givingli ever replace physical gifting? That seems unlikely (see American Greetings). But there are signs that the demand for digital gifting solutions is growing. A June 2022 survey from Incisiv — sponsored by digital gifting vendor GiftNow, granted — found that 67% of consumers prefer instant digital gifts. Allied Market Research estimates that the market for digital gift cards alone was worth $258.34 billion in 2020. Givingli makes money by charging users a monthly subscription fee for access to the platform, plus additional fees for premium cards. Nicole wouldn’t comment on revenue but said that “millions” of people have used the service to date. “The pandemic has sped things up and we’ve been moving fast to keep up,” Nicole said. “We’re going to use this latest funding round to create more of that value for all members of our community — from loyal and daily users to our trusted brand and loyal partners, with desirable cards and gifts on the platform.”

Google pauses enforcement of Play Store billing requirement in India following antitrust order • ZebethMedia

Google is indefinitely pausing the enforcement of its policy requiring developers to use Play Store’s billing system for user transactions in India following an order by the country’s antitrust body. The Android maker on Tuesday updated a support page to disclose the move and said that the requirement to use Google Play’s billing system still applies for in-app purchases outside of India. Last week, the Competition Commission of India (CCI) ordered Google not to restrict app developers from using third-party payment processing services for in-app purchases and purchasing apps through the Play Store. The antitrust watchdog also fined the company $113 million for abusing the dominant position of its Play Store in the country. “Following the CCI’s recent ruling, we are pausing enforcement of the requirement for developers to use Google Play’s billing system for the purchase of digital goods and services for transactions by users in India,” the company said, adding that it is reviewing its legal options in the country, suggesting it may challenge the competition regulator’s decision. Google had previously extended the deadline for following its Play Store billing requirement in the South Asian market until October 31. The regulator announced its decision after interviewing a number of industry players and smartphone makers, including Samsung, Xiaomi and Microsoft. It had also slapped another $162 million fine on Google for anti-competitive practices related to Android.

Netflix acquires Seattle-based cozy games developer Spry Fox • ZebethMedia

Netflix has acquired Spry Fox, a Seattle-based independent gaming studio focused on cozy games, the streaming giant announced on Monday in a blog post. The financial terms of the deal were not disclosed. Spry Fox is now Netflix’s sixth in-house games studio. Amir Rahimi, the vice president of game studios at Netflix, said in the blog post that the acquisition will help Netflix accelerate its creative development in another popular genre. “Our games journey has only just begun, but I’m proud of the foundational work we’ve been doing to build out our in-house creative capacity so that we can deliver the best possible games experience — including no ads and no in-app purchases — to our members as part of their membership,” Rahimi said in the blog post. Spry Fox was founded in 2010 by David Edery and Daniel Cook. The games studio is known for popular titles like “Triple Town,” “Alphabear” and “Cozy Grove.” “When David and I founded Spry Fox twelve years ago, our goal was to create a place where kind, creative people could make beautiful, original games in a supportive environment that brought happiness to the people who played them,” said Daniel Cook, co-founder of Spry Fox, in the same blog post. “After many heartfelt conversations, we are all excited about joining Netflix as an in-house game studio and building amazing games together.” Today’s announcement comes a couple weeks after Netflix VP of gaming Mike Verdu revealed onstage at ZebethMedia Disrupt that the company is opening a new gaming studio in Southern California. Last month, Netflix established an internal games studio based in Helsinki, Finland, led by the co-founder and general manager of the Zynga Helsinki game development studio, Marko Lastikka. These studios join Netflix’s other ones, including Next Games, Night School Studio and Boss Fight Entertainment, each designed to develop games catering to different tastes. Netflix has noted that it’s still early days for its mobile gaming efforts, and new games can take years to build, which indicates that its long-term vision for mobile gaming goes far beyond the more casual gaming releases it has made available to subscribers since launching Netflix Games in November 2021. The streaming giant’s recent developments in gaming studios will help bolster its efforts toward gaming, especially considering that it still has to convince its subscribers that it’s a real player in the world of gaming. Recent data from Apptopia found that Netflix games were only averaging 1.7 million daily users and its total catalog had seen just 23.3 million downloads as of August, despite Netflix’s overall subscriber base then having 221 million members. It’s worth noting that Netflix’s vision for gaming goes beyond the one-off deals with studios it’s made to license games for its catalog, as its recent announcements have indicated. Also at ZebethMedia Disrupt, Verdu revealed that Netflix is “seriously exploring a cloud gaming offering.” Google’s Stadia and Amazon’s Luna have made the same play, but these services have struggled to attain mainstream user adoption, and Google is shutting down Stadia in January. Verdu said he believes these products struggled due to their business models, not the technology itself. Netflix has 14 games in development in its own studios and has 35 games on the service now. In total, Verdu said it has 55 games “in flight” at present.

Shopify acquires Remix to bolster its storefront design tools • ZebethMedia

Remix, a startup developing an open source web framework similar to Next.js, has been acquired by Shopify, the companies announced in a joint statement today. The financial terms weren’t disclosed, but in a blog post, Remix CEO Michael Jackson said that Remix will receive “long-term backing and support” from Shopify that will allow it to “grow faster” and “sharpen its focus on performance and scalability.” “You’ll be seeing a lot more [of the Remix framework] in the wild, powering some of the largest commercial sites on the web,” Jackson said. “In addition, Shopify itself will use Remix across many projects, and you can expect to see more of Shopify’s developer platform include first-class support for Remix over time.” Remix was co-founded by Jackson — an ex-Twitter engineer — and Ryan Florence in 2020. The two worked together for years creating open source tools around React, a JavaScript library for building app UIs, before deciding to launch the eponymous Remix framework. One of Jackson’s and Florence’s best-known projects is React Router, a library for React, which has been downloaded almost a billion times. Not coincidentally, Shopify originally used React Router to architect Hydrogen, the company’s front-end web development framework for building custom Shopify storefronts. As for Remix, it’s a full-stack web framework that’s designed to leverage distributed systems and native browser features while abstracting away back-end server tasks. Compatible with public cloud environments, including Amazon Web Services, Google Cloud, Netlify, Vercel and Cloudflare Workers, one of Remix’s key features is prefetching — the framework can prefetch elements of a web page in parallel, including buttons and forms, before a user clicks on a link to minimize page loading. Prior to the Shopify acquisition, Remix had raised $3 million in seed capital from OSS Capital and angel investors Naval Ravikant, Ram Shriram and Sahil Lavingia. In a post on the Shopify Engineering blog, Dion Almaer, VP of engineering at Shopify, said that the purchase of Remix will benefit both Shopify developers and merchants by bringing improvements to Hydrogen. “Remix will continue to be an independent and open-source framework,” Almaer said. “Remix will tackle challenges that developers building on Hydrogen have encountered around data loading, routing, and error handling … Shopify will use Remix across many projects where it makes sense, and you can expect to see more of our developer platform with first-class Remix support over time.” Remix is Shopify’s first acquisition since Deliverr, the fulfillment tech provider that the e-commerce giant purchased in May for $2.1 billion. Earlier in the year, Shopify snatched up Dovetail, which helps brands manage influencer marketing campaigns. The company also recently invested in Single, a music and video app used by many businesses on Shopify, following equity pledges in CMS developer Sanity and marketing automation startup Klaviyo. After a rocky Q2, there are signs that Shopify is beginning to better weather the economic downturn. The company posted smaller-than-expected Q3 losses last week, leading shares to jump as high as 17%.

Uber tests push notifications, a feature literally no one wants • ZebethMedia

Uber recently launched its new advertising division and in-app ads. Apparently, those ads aren’t staying within the app. Instead, ads from other companies are being sent out as push notifications, much to the chagrin of some Uber users. Over the weekend, people turned to Twitter to complain about the notifications, sharing screenshots of ads, including one particularly popular one from Peloton that Uber had sent out. One of the primary complaints: notifications are being sent out when users aren’t engaging with the app. When Uber first announced its in-app ad “experience,” the company didn’t mention the potentially intrusive implications. Uber told ZebethMedia this “was a limited test and users can always manage their mobile notification settings under Privacy and then Notifications in the app.” The company did not respond in time to follow up questions from ZebethMedia, including how many users are included in the test, whether it is tracking data on how many users turn off ad push notifications, how long the test is scheduled to last and whether Uber would fully implement push notification ads in the future. Uber’s in-app ads feature a single brand for the entire trip. The so-called “journey ads” lets brands show a user different ads at three points of a trip: while waiting for a car, while riding and upon reaching the destination. Brands are able to “personalize” ads to each user based on their travel history and geographic destinations. It’s also not clear if Uber used the same type of data for its push notification ads.

Mastodon’s microblogging app saw a record number of downloads after Musk’s Twitter takeover • ZebethMedia

There are signs of a small but growing Twitter exodus underway following Elon Musk’s closure of the deal to buy the social media platform last Thursday. While many Twitter users are taking a wait-and-see approach and may not have fully deleted their accounts at this time, a sizable number of people are currently checking out Twitter alternatives. One of those alternatives is Mastodon, a decentralized social network that gained over 70,000 new sign-ups on Friday, the day after the Musk Twitter takeover completed. And this weekend, the official Mastodon mobile app saw a record number of downloads as more people fleeing Twitter began to seek out a new online home. Mastodon, to be clear, is not a new platform. The free and open-source microblogging service debuted in March 2016, offering a different approach to online social networking. Similar to Twitter, you can follow other users and create posts that can be liked and retweeted (or “tooted,” in Mastodon lingo), use hashtags, share media, and more. But unlike Twitter, Mastodon is a distributed social network where users sign up on individual servers, or nodes, each with its own theme, rules, language, and moderation policy. For instance, the most popular server currently is mastodon.social, touting 817,219 users. A Japanese server pawoo.net is just behind that with some 766,399 users. Users can generally view content and interact with people on other servers, with the exception of any servers in the “fediverse” — the group of interconnected, or federated, servers — that their own server admin has banned. Mastodon works on the web or mobile, including through native mobile apps. In addition to the main Mastodon mobile client, there’s a long list of third-party clients to choose from, too, with names like Tootle, Metatext, Mast, tooot, Toot!, Mastoot, Twidere X, Mercury for Mastodon, Tootoise, Tootter for Mastodon, Stella, and more. There were already signs last week that Mastodon was benefiting from the chaos and concern that’s accompanied the chaotic change in Twitter’s ownership. Looks like #Mastodon is trending on Twitter as more and more people are announcing their new profiles. Welcome to the better social media that does not belong to a single company and cannot be sold, welcome to the fediverse! pic.twitter.com/75pugCA0si — Mastodon (@joinmastodon) October 27, 2022   On Friday, the hashtag #mastodon began trending and many people were tweeting #TwitterMigration as they prepared to make the shift to the open-source service. Even in advance of the Twitter sale, some were checking out Mastodon, noted Eugen Rochko, Mastodon’s founder and lead developer. He said that 18,000 people signed up for Mastodon accounts in the week leading up to the Twitter sale (Oct. 20 to Oct. 27), Wired reported at the time. On Friday, Mastodon shared that number had increased by quite a bit: over 70,000 people signed up for a Mastodon account on that day alone (Oct. 28). (Rochko later noted the figure was actually 70,849, up from 10,801 the day prior.) This influx of new users also helped boost the Mastodon mobile app. As of Friday afternoon, the app had jumped to No. 38 in the Social Networking category on the U.S. App Store, data from app intelligence firm Sensor Tower indicated. This was the app’s highest rank since April 27, 2022 when it had ranked No. 37 — shortly after Musk made his initial offer to buy Twitter, prompting the first Twitter exodus. The highest rank the app had ever seen then was No. 31 on April 26, 2022. That’s since changed, Sensor Tower tells us. The app has now moved up to No. 21 in the Social Networking category on the U.S. App Store, topping its earlier high. It also saw the most installs ever in a single day on Saturday, Oct. 29, with 34,000 new downloads across both iOS and Android that day. And, over the past three days (Oct. 28-30) the app has seen around 91,000 new installs, Sensor Tower says. That’s up 658% when compared with the 12,000 installs from the prior three days (Oct. 25-27). It’s also a sizable chunk of the lifetime installs the app has seen to date, which now total 489,000 across iOS and Android. Germany is Mastodon’s largest market with 37% of installs, followed by the U.S. with 19% and Japan with 7%. However, despite breaking records, Mastodon’s mobile app hasn’t yet broken into the Top Overall iPhone apps on the U.S. App Store. That could be because Mastodon has such a long tail of third-party clients that some app downloads from new users are being siphoned away from the main app and directed elsewhere. For example, the Mastodon app MetaText jumped up 14 positions in its ranking in the Social Networking category while Mercury moved up 3 ranks. Neither are all that sizable, though, with Social Networking category ranks of 469 and 1,295, respectively.  There’s no doubt this rapid growth in Mastodon app downloads is directly tied to the Musk Twitter takeover. However, Mastodon’s growth isn’t the only sign that some Twitter users are abandoning the platform. Twitter developer partner Tweepsmap, a Twitter analytics provider, saw a slightly higher than usual drop in the number of “unfollows” on the platform among a sample size of 400,000 Twitter users on Friday, Oct. 28 — or about 30% higher than the usual Friday average. This could signal a somewhat higher number of users were deactivating their accounts than is usual, leading to them “unfollowing” other users as a result. The only other pattern Tweepsmap could detect was that liberal-leaning accounts had higher than usual losses, with a follower drop of < 0.2% — a decline that’s not significant in the grand scheme of things, but also not entirely negligible, either, the company told us. That would likely correlate with the types of Twitter users who are looking to exit a Musk-led platform, but it’s still small enough of an exit to not really hurt Twitter at present. In the meantime, Rochko posted that he’s purchased more powerful hardware to upgrade Mastodon’s

Twitter’s app has only generated $6.4M in consumer spending to date • ZebethMedia

Elon Musk has a new plan to generate revenue for Twitter. Reportedly, the social media company’s new owner intends to revamp the Twitter Blue premium subscription, currently an optional $4.99 per month for a handful of perks, by upping the price to $19.99 per month while giving subscribers the coveted verification badge. While this plan is problematic for a number of reasons — buying verification devalues it, removing verification from existing users who can’t pay, like journalists and various notable figures, will aid the spread of misinformation — it’s also worth noting that Twitter Blue as it stands today has not been a success. The subscription itself is certainly due for a revamp — just not a completely misguided, ill-thought-out revamp like this. Launched in June 2021, initially in Canada and Australia, before expanding to the U.S. and New Zealand that November, Twitter Blue was meant to help the social media platform diversify its revenue and reduce its reliance on advertisers, who today account for more than 90% of Twitter’s total revenue. The idea with Blue has been to entice Twitter’s heaviest users — its power users — to pay a small monthly fee in order to gain access to a handful of exclusive features such as tools to organize bookmarks, the ability to read news articles without ads, custom icons and navigation, early access to new features, a way to quickly fix a typo, and most recently, the long-awaited Edit button. But so far, none of these options have offered a strong enough incentive to generate significant revenue for Twitter. If anything, Twitter users believe the Edit button should be a feature of the site itself, not an exclusive, paid-only option. And they’ve protested this decision by collectively not jumping to sign up for Twitter Blue, app store data indicates. What’s more, Twitter has oddly chosen at times to roll out new, in-demand features to non-subscribers first instead of to Twitter Blue’s paying customer base, as had been promised. For example, when Twitter this month expanded access to its experimental Status feature, which lets users tag tweets with a sentiment like “Don’t @ me,” “spoiler alert,” “breaking news,” and more, it didn’t include the option in Twitter Blue. That meant paid Twitter users had to watch as a random subset of Twitter’s user base, including many free users, got to play with a fun, new addition to Twitter they couldn’t use. A truly bizarre choice on the company’s part, and one that misunderstands what its power users value. The lack of demand for Twitter Blue can be seen in the insignificant amount of revenue it’s managed to pull in to date. According to data from app intelligence firm Sensor Tower, Twitter’s mobile app has only seen approximately $6.4 million in worldwide consumer spending to date. By comparison, Twitter’s annual revenue in 2021 was $5.08 billion. In the second quarter of this year, Twitter generated $1.18 billion in revenue, $1.08 billion of which was from advertising. (Twitter also generates revenue from data licensing and other sources, so even the difference between these two figures can’t be chalked up to subscriptions alone). Of course, it’s impossible to tell from third-party data exactly how much consumer spending in the Twitter app was directed at Twitter Blue specifically, as Twitter also offered in-app purchases for “Ticketed Spaces” — that is, paid entry into a special event as a part of Twitter’s live audio streaming product. But we can estimate that Ticketed Spaces revenue was only a small fraction of that total, if anything at all, as Twitter found that feature had seen so little adoption it decided to shut it down last month, Twitter recently confirmed to ZebethMedia. Sensor Tower additionally noted that the Twitter Blue monthly subscription was the top in-app purchase, indicating that likely the bulk of the in-app consumer spending comes from Blue subscribers, not those paying for the virtually unused Ticketed Spaces feature. Twitter Blue’s lack of traction isn’t just a symptom of an app with a small user base. Year to date, the company has seen 153 million worldwide installs, slightly down by 3% over the 158 million seen during the same period last year (Jan. 1 through Oct. 27), Sensor Tower said. As of Q2 2022, Twitter had 237.8 million monetizable daily active users (mDAUs), it said during earnings. Meanwhile, another social app with a similar subscription model is far outpacing Twitter Blue, despite being live for only a few months. Snapchat also launched its first premium subscription offering this year with Snapchat+. Like Twitter Blue, the $3.99 per month Snapchat+ subscription (cheaper than Blue) is aimed at the app’s power users and offers its own set of exclusive perks. Snapchat+ subscribers today can change the app icon, see who rewatched their Stories, pin someone as their ‘Best Friend,’ change the visibility duration of their Stories, use custom notification sounds, and much more. It’s a good comp for how a social subscription offering could work, if fairly successful. As of Q3 2022, Snapchat+ reached over 1.5 million paying subscribers across more than 170 countries, the company said. Following its June 29, 2022 launch, Sensor Tower data indicates Snapchat+ has generated a little more than $28 million in worldwide consumer spending. It’s also attracting users who are willing to commit to paying for longer periods of time. The Snapchat+ monthly subscription is the top in-app purchase, but the second most popular option is the annual subscription, the firm noted. In other words, in roughly 4 months’ time, Snapchat+ pulled in more than quadruple the revenue that Twitter Blue has over a 17-month period. Even accounting for the fact that Snapchat has 363 million daily active users to Twitter’s 237.8 million (though yes, a slightly different metric as Twitter only counts users who can view its ads — mDAUs, not DAUs), it’s clear that Twitter Blue has not been a smashing success. So, in a sense, Musk would not be wrong to suggest that Twitter Blue needs a

Elon Musk is revamping Twitter’s verification system — and it might involve a monthly fee • ZebethMedia

Twitter’s verification program has always been a complicated and controversial affair. The company has paused and resumed the application process many times to make it more streamlined. In the Elon Musk ownership era, the social media company could be looking to flip the script around verification: pay $20 per month and you will get a verified badge. According to a report from The Verge, the company is looking to introduce a new and more expensive version of Twitter Blue — the platform’s paid plan — that will cost $19.99 per month and give its users a verified badge. Currently, Twitter Blue costs $4.99 per month in the U.S and is available in other geographies like New Zealand, Australia, and Canada. The report noted that Twitter is rushing to launch this new subscription plan by November 7. What’s more shocking is that the social network is planning to remove verification badges from current holders if they don’t pay for Twitter Blue within 90 days. Given that verified users are present all across the world, it’s hard to enforce this rule unless the subscription program becomes available globally. In May, the New York Times reported that Musk presented a pitch deck to Twitter investors with goals ranging from increased subscriber revenue to achieving 69 million Twitter Blue users by 2025. These early changes to Twitter’s paid plan might be a step to get to that mark. Twitter’s “Chief Twit” Musk didn’t really give out the details of the new program but he replied to a conversation between spaceflight photographer John Kraus and a16z partner, Sriram Krishnan, that the verification process is being revamped. The whole verification process is being revamped right now — Elon Musk (@elonmusk) October 30, 2022 $20 sounds like a lot of money just to get a verified badge and many folks like Kara Swisher are not ready to pay that amount. A poll by investor Jason Calacanis — to which Musk replied “interesting” — also has a majority of the people saying no to paying any amount for verification. The central point of the verification program was to identify genuine profiles of political leaders, celebrities, researchers, and journalists so users don’t fall for the information posted by fake accounts. If the new verification process goes through, it might be a free-for-all where any paid user can pretend to be a person of prominence for a while and spread misinformation. But we shouldn’t get ahead of ourselves. Seven days is a long time in Elonverse and he might come up with a different verification tactic altogether.

Elon Musk refutes Twitter layoff timing to affect year-end compensation • ZebethMedia

Elon Musk, Chief Twit, has refuted claims from a New York Times report this weekend that states he plans to lay off employees before Tuesday, November 1, thus cutting staff off from receiving stock grants as part of their compensation. In response to a tweet from Eric Umansky, deputy managing editor of ProPublica, that said Musk was “making sure to fire people at Twitter before part of their year-end compensation kicks in on Tuesday,” Musk said: “This is false.” He didn’t provide any clarification about what, specifically, was false. Umansky’s tweet included a screenshot of a highlighted portion of the NYT story that also noted stock grants make up a significant portion of an employee’s pay, and by laying off workers before that date, Musk may avoid paying the grants. Musk did not respond to ZebethMedia’s request for clarification on whether the layoffs will affect stock compensation. He may very well have been refuting the entire NYT article, which stated Musk is said to have ordered job cuts across the company, citing “four people with knowledge of the matter.” But that seems unlikely, given the layoffs that are already underway. Previous reports said Musk would layoff 75% of Twitter’s staff, but last week when the executive visited Twitter headquarters, he said those numbers weren’t correct. Still, reports have been surfacing about various layoffs at the social media company, including of top Twitter executives like CEO Parag Agrawal, CFO Ned Segal, General Counsel Sean Edgett and Head of Legal Policy, Trust and Safety Vijaya Gadde. Musk’s $44 billion deal to purchase Twitter went through late on Thursday last week. The New York Stock Exchange stopped trading Twitter’s stock on Friday morning, where it had been listed since 2013. Twitter will officially be delisted from the stock exchange on November 8. Current shareholders will be paid $54.20, Musks’s buying price, per share. It’s not clear how Twitter’s now-private status will affect current employees with stock grants.

business and solar energy